Couple more of my G.I.R.L. blogs have been posted. Yeah, I suck at thinking up clever blog titles!
A Goo-d Game
I'm not as weird as you think I am ...
Random thoughts related to MMOs, gaming, in-game tradeskills, and real life crafting.
Monday, September 07, 2009
Saturday, September 05, 2009
What do players want?
A selection from nightly /feedback reports.
---
Text: I would like to suggest if you would, a wardrobe for the house that we can put say.. 60+ items into that we wear for appearance armor. Some friends and I were discussing this, our banks are so full of appearance armor that we have no room for other important things. Having the ability to store them inside our home would be wonderful. Please consider this suggestion. Thank you.
--
Text: Defilers Need A Root Badly !
(Domino note: after living in Australia for 7 years I probably read a meaning into this that the player did not intend ... but it did make me snicker.)
---
Text: my necromancer's entire RP and lifestory evolves around the entertainment skill Nylph's Misty Image. it's fully animated, so it's very useful, and my rp is very fun and great.
BUT why the hell doesnt it work on mounts?? that ruins my entire RP, and my enjoyment of the game! it's so unfair!!! first i spend months planning the rp, getting everything i need for it, spending money, and BOOM you guys are like "oh sorry, we forgot to tell you, it doesnt work on mounts, so your character isnt worth anything." WHY?? you created an entire game, for crying out loud!! was it THAT hard just to make a small mount animation???? oh sure, the illusion can wear clothes, and dance, and curse, and do /moon, and everything. but ride mounts? no. WHY?
PLEASE PLEASE PLEASE make some free time in your super secrret super busy life to make a mount riding animation for Nylph's Misty Image (i believe the illusion is that of a shadowed man) it's so unfair, in one simple moment my entire rp collapsed, and my gaming experience is ruined! you should have thought of that before you made this entertainment skill!
EMAIL ME!!!!!!! [address removed] I WANT TO KNOW EVERYTHING ABOUT YOUR INTENTIONS TO FIX IT!
thank you, have a nice day. ALOT of people are about to start sending in feedbacks about this if it wont get fixed, trust me.
---
Text: I'd like to suggest the addition of a few new pillar styles to the Carpenter recipies (yes, I know, it's totally a surprise suggestion coming from me =D). Currently there are three pillars: the large and small sandworn pillars and the adamantine pillar. The sandworn are rough white stone and the adamantine is a dark wood wrapped in webbing.
I'd like to suggest adding the following at various skill levels where appropriate:
1 -- Outside the Danak Shipyards in Jarsath Wastes, lining the entryway to the harbor itself, are some very nice square pillars. They have a simple design, with a light brown stone color.
2 -- In the Estate of Unrest, inside the house, there are some elegant golden pillars with an ivy wreath style design etched into the base.
3 -- In Castle Mistmore there is a golden trimmed round column somewhat similar to the sandworn ones, but much more detailed.
Each of these pillars would make excellent additions to the recipie books and would help players trim their homes and guild halls with a nice bit of flair :) (You have to have 37 pieces of flair you know =P)
---
Text: i was hoping u might reinspect the illusionist character-i think his pet is pathetically weak when it comes to pvp and i was hoping u would concider making him much stronger in pvp as it is -playerS COMPLETELY iGnore pet attacks I REALLY THINK hes the weakest character-but i really like him so i hope you will concider this-ALSO COULD U MAKE PROVISIONING MORE FUn BY MAKING Rare FISH AND FOODS WHICH WOULD GIVE SPECIAL POWERS LIKE JUMPING AND SPEEED AND OTHER UNUSUAL POWERS BECAUS EBEING A Provisioner is kinda boring-thankyou i think this is a terrific game
---
Text: More hairstyles please =D
---
Text: """"""""""""""HOOOOOOOOOORAY"""""""" A FREAKIN COPPER CHEST!!!!!!! Thx SONY!!!!!!!!! WOWO !!!!!!!!!!!!!!! after a Billion Kills!!! Nice work!!! Get the Sarcasm YET!????????????????????????????????????????????????????????????????????????? JAPAN WILL HEAR OF IT !!! GUAR- ANT- EEEDDDDDDDDDDD!!!!!!!!!!!!!!!
---
Text: A suggestion for a future nights of the dead event. Using an episode of dr who as inspiration, (the one with the weeping angels) have a group instanced quest where the mobs must be kept in line of sight/frozen somehow while completeing a task. If the mobs engage they will banish the group member that they touch out of zone (perhaps with a short lockout timer to make it not possible to just zerg the quest) Watching the dr who episode would really explain the idea well (and it was really creepy besides! hehe)
---
Text: I really really really really really want there to be a Destroyer of Burynai title !!! Please!!!
---
Text: Make Titles Do Something
(Domino note: this was the entirety of the feedback, no hint WHAT we should make titles do. Maybe summon pink unicorns?)
---
Text: New idea for a cloak:
Dead Fish Cloak
Has a large boned fish on the back as a design.
Has an AoE deaggro, with the effect of dead fish smell, maybe with the dead barracuda fumes emmenating from it when wearing.
Note: May attrack the interest of Kerrans - should be added to it.
---
---
Text: I would like to suggest if you would, a wardrobe for the house that we can put say.. 60+ items into that we wear for appearance armor. Some friends and I were discussing this, our banks are so full of appearance armor that we have no room for other important things. Having the ability to store them inside our home would be wonderful. Please consider this suggestion. Thank you.
--
Text: Defilers Need A Root Badly !
(Domino note: after living in Australia for 7 years I probably read a meaning into this that the player did not intend ... but it did make me snicker.)
---
Text: my necromancer's entire RP and lifestory evolves around the entertainment skill Nylph's Misty Image. it's fully animated, so it's very useful, and my rp is very fun and great.
BUT why the hell doesnt it work on mounts?? that ruins my entire RP, and my enjoyment of the game! it's so unfair!!! first i spend months planning the rp, getting everything i need for it, spending money, and BOOM you guys are like "oh sorry, we forgot to tell you, it doesnt work on mounts, so your character isnt worth anything." WHY?? you created an entire game, for crying out loud!! was it THAT hard just to make a small mount animation???? oh sure, the illusion can wear clothes, and dance, and curse, and do /moon, and everything. but ride mounts? no. WHY?
PLEASE PLEASE PLEASE make some free time in your super secrret super busy life to make a mount riding animation for Nylph's Misty Image (i believe the illusion is that of a shadowed man) it's so unfair, in one simple moment my entire rp collapsed, and my gaming experience is ruined! you should have thought of that before you made this entertainment skill!
EMAIL ME!!!!!!! [address removed] I WANT TO KNOW EVERYTHING ABOUT YOUR INTENTIONS TO FIX IT!
thank you, have a nice day. ALOT of people are about to start sending in feedbacks about this if it wont get fixed, trust me.
---
Text: I'd like to suggest the addition of a few new pillar styles to the Carpenter recipies (yes, I know, it's totally a surprise suggestion coming from me =D). Currently there are three pillars: the large and small sandworn pillars and the adamantine pillar. The sandworn are rough white stone and the adamantine is a dark wood wrapped in webbing.
I'd like to suggest adding the following at various skill levels where appropriate:
1 -- Outside the Danak Shipyards in Jarsath Wastes, lining the entryway to the harbor itself, are some very nice square pillars. They have a simple design, with a light brown stone color.
2 -- In the Estate of Unrest, inside the house, there are some elegant golden pillars with an ivy wreath style design etched into the base.
3 -- In Castle Mistmore there is a golden trimmed round column somewhat similar to the sandworn ones, but much more detailed.
Each of these pillars would make excellent additions to the recipie books and would help players trim their homes and guild halls with a nice bit of flair :) (You have to have 37 pieces of flair you know =P)
---
Text: i was hoping u might reinspect the illusionist character-i think his pet is pathetically weak when it comes to pvp and i was hoping u would concider making him much stronger in pvp as it is -playerS COMPLETELY iGnore pet attacks I REALLY THINK hes the weakest character-but i really like him so i hope you will concider this-ALSO COULD U MAKE PROVISIONING MORE FUn BY MAKING Rare FISH AND FOODS WHICH WOULD GIVE SPECIAL POWERS LIKE JUMPING AND SPEEED AND OTHER UNUSUAL POWERS BECAUS EBEING A Provisioner is kinda boring-thankyou i think this is a terrific game
---
Text: More hairstyles please =D
---
Text: """"""""""""""HOOOOOOOOOORAY"""""""" A FREAKIN COPPER CHEST!!!!!!! Thx SONY!!!!!!!!! WOWO !!!!!!!!!!!!!!! after a Billion Kills!!! Nice work!!! Get the Sarcasm YET!????????????????????????????????????????????????????????????????????????? JAPAN WILL HEAR OF IT !!! GUAR- ANT- EEEDDDDDDDDDDD!!!!!!!!!!!!!!!
---
Text: A suggestion for a future nights of the dead event. Using an episode of dr who as inspiration, (the one with the weeping angels) have a group instanced quest where the mobs must be kept in line of sight/frozen somehow while completeing a task. If the mobs engage they will banish the group member that they touch out of zone (perhaps with a short lockout timer to make it not possible to just zerg the quest) Watching the dr who episode would really explain the idea well (and it was really creepy besides! hehe)
---
Text: I really really really really really want there to be a Destroyer of Burynai title !!! Please!!!
---
Text: Make Titles Do Something
(Domino note: this was the entirety of the feedback, no hint WHAT we should make titles do. Maybe summon pink unicorns?)
---
Text: New idea for a cloak:
Dead Fish Cloak
Has a large boned fish on the back as a design.
Has an AoE deaggro, with the effect of dead fish smell, maybe with the dead barracuda fumes emmenating from it when wearing.
Note: May attrack the interest of Kerrans - should be added to it.
---
Tuesday, September 01, 2009
Beware of Flying Halflings
Not really tradeskill related, but I was on EQ2's Test Server tonight while another developer, Gninja, was asking for volunteers to test out a new fight that's going into the game soon. So I joined the raid as they were short some people. Unfortunately I was a little overzealous about equipping myself well enough, put on some of the best items in the game, stole aggro from the tank, and discovered that halflings can in fact fly. Way, way up in the air.
Here's me rapidly gaining distance from the long-suffering tank (Oggiee) and about to come into close contact with a treetop.

The handy little hate-meter on the right shows that yes, I do in fact have 100% of the target's hate focused on me at the moment, thank you very much. =)
(And if you're wondering why there's a huge heal going off on me as I fly, it's because this was the last try at the fight and Gninja was trying to stop me from dying.)
Happily, the fight is still in the process of being tuned up before it will see the light of live servers, and I also proved that halflings are still quite aerodynamic despite what certain unenlightened people may say about our fondness for pies!
Here's me rapidly gaining distance from the long-suffering tank (Oggiee) and about to come into close contact with a treetop.

The handy little hate-meter on the right shows that yes, I do in fact have 100% of the target's hate focused on me at the moment, thank you very much. =)
(And if you're wondering why there's a huge heal going off on me as I fly, it's because this was the last try at the fight and Gninja was trying to stop me from dying.)
Happily, the fight is still in the process of being tuned up before it will see the light of live servers, and I also proved that halflings are still quite aerodynamic despite what certain unenlightened people may say about our fondness for pies!
Friday, August 28, 2009
Cornish pasties
This is a traditional English meal which was probably originally made with a much tougher pastry so that farmers and workers could just slip it into their pocket to eat cold at lunch time. Nowadays it makes a tasty dinner or lunch either hot or cold.
Ingredients (for about 8 people)
1 lb ground beef
1 medium potato (or half a large one)
1 medium onion (or half a large one)
1 tsp salt
about 3 puff pastry sheets, store bought frozen sheets are fine as long as you check they're not sweetened. Pepperidge Farm brand works well if you're in the US and contains 2 sheets per package.
Directions
Place the ground beef in a large mixing bowl. Peel and dice the potato and the onion. You can vary the relative proportions of potato and onion to beef depending on your taste, pretty much any proportion will work. Mix the potato, onion, and salt into the beef. You can do this with a spoon, but with your hands is easier and more efficient if you don't mind handling raw meat. It will end up looking something like this:

Lay the pastry sheets flat and use a small plate or bowl to cut circles out of them by running a sharp knife around the edge of the plate. If you're using store-bought flaky pastry sheets, you should be able to use a small bowl to cut two circles out of one sheet, aligned diagonally, and then put together two large triangles of the remaining pastry to make a large enough piece of pastry to cut a third circle. When working with flaky pastry, it's important to keep it as cool as possible, and not stretch it or pull it, as too much stretching can make it shrink or deform during cooking.
Lay the circles on a cooking tray, preferably on a sheet of parchment paper or similar to prevent sticking. Place a spoonful of the meat mixture on each circle.

Run a damp finger around the outside of the circle to make it slightly sticky, then fold in half and pinch the join together so it sticks closed and makes a little packet. With a sharp knife, cut a small slice in the pastry on each side to allow steam to escape.

Once the pasties are all made, place them in a 425 F oven for about 30-40 minutes, until the crust is just starting to brown. You can leave them flat on a sheet of parchment paper, or sit them on a metal cooling rack, which will allow the undersides to cook more crisply.

Can be eaten hot or cold. Yum!
Ingredients (for about 8 people)
1 lb ground beef
1 medium potato (or half a large one)
1 medium onion (or half a large one)
1 tsp salt
about 3 puff pastry sheets, store bought frozen sheets are fine as long as you check they're not sweetened. Pepperidge Farm brand works well if you're in the US and contains 2 sheets per package.
Directions
Place the ground beef in a large mixing bowl. Peel and dice the potato and the onion. You can vary the relative proportions of potato and onion to beef depending on your taste, pretty much any proportion will work. Mix the potato, onion, and salt into the beef. You can do this with a spoon, but with your hands is easier and more efficient if you don't mind handling raw meat. It will end up looking something like this:

Lay the pastry sheets flat and use a small plate or bowl to cut circles out of them by running a sharp knife around the edge of the plate. If you're using store-bought flaky pastry sheets, you should be able to use a small bowl to cut two circles out of one sheet, aligned diagonally, and then put together two large triangles of the remaining pastry to make a large enough piece of pastry to cut a third circle. When working with flaky pastry, it's important to keep it as cool as possible, and not stretch it or pull it, as too much stretching can make it shrink or deform during cooking.
Lay the circles on a cooking tray, preferably on a sheet of parchment paper or similar to prevent sticking. Place a spoonful of the meat mixture on each circle.

Run a damp finger around the outside of the circle to make it slightly sticky, then fold in half and pinch the join together so it sticks closed and makes a little packet. With a sharp knife, cut a small slice in the pastry on each side to allow steam to escape.

Once the pasties are all made, place them in a 425 F oven for about 30-40 minutes, until the crust is just starting to brown. You can leave them flat on a sheet of parchment paper, or sit them on a metal cooling rack, which will allow the undersides to cook more crisply.

Can be eaten hot or cold. Yum!
Saturday, August 22, 2009
G.I.R.L. Blog updates
My first few posts on the G.I.R.L. blog are now up:
And so it begins again...
A busy weekend in San Diego
The tales we tell
Real life got suddenly busy lately so I've been a bit slow updating this blog, but I hope to be back to a more regular schedule soon. The idea is to talk about crafting stuff (both game and RL) here, and general women and gaming thoughts over there.
For those who play EQ2, you might want to check out the discussion thread on the SOE forums for proposed upcoming changes to the transmuting system. I was a little scared when I checked back on it after half a day and saw it was already up to 5 pages, but responses actually seem to be very positive, which is great to see (not to mention somewhat unusual)! =)
And so it begins again...
A busy weekend in San Diego
The tales we tell
Real life got suddenly busy lately so I've been a bit slow updating this blog, but I hope to be back to a more regular schedule soon. The idea is to talk about crafting stuff (both game and RL) here, and general women and gaming thoughts over there.
For those who play EQ2, you might want to check out the discussion thread on the SOE forums for proposed upcoming changes to the transmuting system. I was a little scared when I checked back on it after half a day and saw it was already up to 5 pages, but responses actually seem to be very positive, which is great to see (not to mention somewhat unusual)! =)
Thursday, August 13, 2009
What do players want?
More selections from player feedback reports:
---
Text: I have lived on this newbie island since 2007, I watch adventures arrive here everyday and then rush off to the mainland seeking fortune. I myself like life on the island and feel no desire to ever leave it. I have one terrible misfortune though, I am completely homeless. There is no housing for those of us who live on the island. I am not asking for much maybe just a small bamboo fishing hut that only costs around a silver a week. It wouldn't need to be very big and only needs to hold maybe 50 items, just someplace to call my home would make me ever so happy.
newbie island resident association member,
[name removed] the almost happy hobbit
---
Text: A businessman costume complete with tie and vest might make an interesting, albeit anachronistic, Nights of the Dead costume.
---
Text: quest Clockwork Componets-- how can one overboil grease and not have a MASSIVE 4-alarm fire?
---
Text: Whoever fixed the missing mask quest to auto-spawn billy - you have my deepest, most heartfelt thanks. Please inform your supervisors that you are in need of a pay raise, promotion and free booze.
---
Text: You really, really, really need a "/thriller" emote as a tribute to MJ ;)
---
Text: Survey from our group was unanimous, someone like the iksar nation or gnomes or whoever need to bulldoze GFay and add railways and lots of train stations. It's just a really horrible place to have to travel through!!
---
Text: Camel Mounts! make it happen
---
Text: It would be neat to have an item or ability that is 100% invisable. Nothing will see you.
---
Text: I need more storage... LOTS more storage. Just thought I'd take a moment to say that
---
Text: I really enjoyed seeing references to other games in here, such as the Street Fighter hadouken being given to random mages in Rise of Kunark. If you're still putting in random references to other games and such, then I have an idea for a monk attack: Falcon Punch. Captain Falcon for the win!
---
---
Text: I have lived on this newbie island since 2007, I watch adventures arrive here everyday and then rush off to the mainland seeking fortune. I myself like life on the island and feel no desire to ever leave it. I have one terrible misfortune though, I am completely homeless. There is no housing for those of us who live on the island. I am not asking for much maybe just a small bamboo fishing hut that only costs around a silver a week. It wouldn't need to be very big and only needs to hold maybe 50 items, just someplace to call my home would make me ever so happy.
newbie island resident association member,
[name removed] the almost happy hobbit
---
Text: A businessman costume complete with tie and vest might make an interesting, albeit anachronistic, Nights of the Dead costume.
---
Text: quest Clockwork Componets-- how can one overboil grease and not have a MASSIVE 4-alarm fire?
---
Text: Whoever fixed the missing mask quest to auto-spawn billy - you have my deepest, most heartfelt thanks. Please inform your supervisors that you are in need of a pay raise, promotion and free booze.
---
Text: You really, really, really need a "/thriller" emote as a tribute to MJ ;)
---
Text: Survey from our group was unanimous, someone like the iksar nation or gnomes or whoever need to bulldoze GFay and add railways and lots of train stations. It's just a really horrible place to have to travel through!!
---
Text: Camel Mounts! make it happen
---
Text: It would be neat to have an item or ability that is 100% invisable. Nothing will see you.
---
Text: I need more storage... LOTS more storage. Just thought I'd take a moment to say that
---
Text: I really enjoyed seeing references to other games in here, such as the Street Fighter hadouken being given to random mages in Rise of Kunark. If you're still putting in random references to other games and such, then I have an idea for a monk attack: Falcon Punch. Captain Falcon for the win!
---
Sunday, August 09, 2009
Away in a manger...
One of the great aspects of Fan Faire each year is the opportunity to meet the folks who play our games, and to talk to them about what aspects of the games make them passionate. And we have a lot of very passionate players! And one of the things the EverQuest II team has done for a couple of years now is take away a list of top requests from Fan Faire, address them (where appropriate), and call out these changes in a special game update not long afterwards. The in-person discussions at Fan Faire help us to identify which issues folks are really passionate about, and help us make a list of key things that will really be appreciated if we prioritize them for a fix.
There were many things announced in the fan faire update patch this year, and most of them were not done by me, but one of the things that came up on numerous "wish lists" was the ability to put your mount in your home. This may seem like a fairly minor request, and gameplay-wise it is indeed not going to make you more or less effective at killing monsters. However, we have a huge variety of mounts that players can ride, from horses to flying carpets to wargs, rhinos, and dire bears, and many of them are very unique and attractive in appearance. We could all agree that it's disappointing, when you upgrade a mount to a newer, faster one, that you never use the old one again. So, wouldn't it be nice to be able to "stable" your old mounts in your home? Definitely!
There are approximately 190 mounts in EverQuest II at the moment, and allowing them to be converted into (and out of) house item form required creating 570 new files, in addition to editing the 190 original files. I volunteered to take this particular request on board, since I've got more experience creating perl scripts than many, and more experience creating house items than anybody else on the team. It still took a couple of days, but once the scripts were made and all the mounts located it wasn't too difficult a job. QA did a stellar job of testing out each one to make sure that it converted properly back and forth and -- quite importantly -- looked the same both ways. And so, when the patch went live, players were surprised and delighted to discover that suddenly that old nag they hadn't ridden for a year could now be put out to pasture -- literally put out, as a house item.
As I write this, it's not even been 2 weeks since the change, but already folks are putting together a selection of other, already existing house items to make stables, mangers, and pastures for their favorite retired mounts. Here are some screenshots of the first examples that have already been posted on the official EQII forums!
Eldra's Merry-Go-Round
Kilaelya's (and others') stables
Churche's stable
...I suspect I may soon need to add some feed/drinking trough and hitching post house items to help the horse-loving home decorating community. The merry go round is particularly clever! (Merry-go-rounds had been created previously using other animal house items that were already available, but the new pillar in the middle of this one from the previous game update patch, and the mounts with saddles, make this one look particularly believeable.)
I find it very satisfying -- we all do -- to see so many people embrace a small change like this with such enthusiasm, and have so much fun with it. It may not be killing dragons or getting uber loot upgrades, but it's no less rewarding in its way; in fact, at least for some portion of our player base, it may actually provide greater and longer-lasting satisfaction than a one-off raid kill. At any rate, it's great to see the things that folks are coming up with, and no doubt there will be many more screenshot posts coming in the next few months too. =)
There were many things announced in the fan faire update patch this year, and most of them were not done by me, but one of the things that came up on numerous "wish lists" was the ability to put your mount in your home. This may seem like a fairly minor request, and gameplay-wise it is indeed not going to make you more or less effective at killing monsters. However, we have a huge variety of mounts that players can ride, from horses to flying carpets to wargs, rhinos, and dire bears, and many of them are very unique and attractive in appearance. We could all agree that it's disappointing, when you upgrade a mount to a newer, faster one, that you never use the old one again. So, wouldn't it be nice to be able to "stable" your old mounts in your home? Definitely!
There are approximately 190 mounts in EverQuest II at the moment, and allowing them to be converted into (and out of) house item form required creating 570 new files, in addition to editing the 190 original files. I volunteered to take this particular request on board, since I've got more experience creating perl scripts than many, and more experience creating house items than anybody else on the team. It still took a couple of days, but once the scripts were made and all the mounts located it wasn't too difficult a job. QA did a stellar job of testing out each one to make sure that it converted properly back and forth and -- quite importantly -- looked the same both ways. And so, when the patch went live, players were surprised and delighted to discover that suddenly that old nag they hadn't ridden for a year could now be put out to pasture -- literally put out, as a house item.
As I write this, it's not even been 2 weeks since the change, but already folks are putting together a selection of other, already existing house items to make stables, mangers, and pastures for their favorite retired mounts. Here are some screenshots of the first examples that have already been posted on the official EQII forums!
Eldra's Merry-Go-Round
Kilaelya's (and others') stables
Churche's stable
...I suspect I may soon need to add some feed/drinking trough and hitching post house items to help the horse-loving home decorating community. The merry go round is particularly clever! (Merry-go-rounds had been created previously using other animal house items that were already available, but the new pillar in the middle of this one from the previous game update patch, and the mounts with saddles, make this one look particularly believeable.)
I find it very satisfying -- we all do -- to see so many people embrace a small change like this with such enthusiasm, and have so much fun with it. It may not be killing dragons or getting uber loot upgrades, but it's no less rewarding in its way; in fact, at least for some portion of our player base, it may actually provide greater and longer-lasting satisfaction than a one-off raid kill. At any rate, it's great to see the things that folks are coming up with, and no doubt there will be many more screenshot posts coming in the next few months too. =)
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